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Module Database, WGA seriesWGA series: Series overview: WGA1: Falcon's Revenge Setting: AD&D 2nd Edition, Greyhawk Characters: ? of levels 5-7 WGA2: Falconmaster Setting: AD&D 2nd Edition, Greyhawk Characters: 5-7 of levels 5-7 Written by: Richard W. and Anne Brown Year: 1990 New spells: None New magical items: Staff of Kibyrral, Collar of Change, Opal of Olfactory Illusion New creatures: Strangleweed, Weisshund, Yphoz What you get: 64 page booklet with cover, a full-color map and 10 pages of cut-out, fold-up buildings. Summary: An evil cult has been discovered in the city of Greyhawk, but the leader has disappeared and must be found. Notes: This is fully compatible with the Cities of Mystery Supplement.
WGA3: Flames of the Falcon Setting: AD&D 2nd Edition, Greyhawk Characters: ? of levels 5-7 WGA4: Vecna Lives Setting: AD&D 2nd Edition, Greyhawk Characters: 6-8 of levels 12-15 Written by: David "Zeb" Cook Year: 1990 New spells: None New magical items: The Eye of Vecna, The Hand of Vecna and The Sword of Kas New creatures: The Demigod Vecna, The Avatar of Vecna, The Eye and The Hand What you get: 96 page booklet. Summary: High powered antics as the henchmen of the deceased circle of eight (who are killed in this module in 5 rounds) attempt to defy the demigod Vecna in becoming the greater god of the Greyhawk pantheon. Notes: Comment from Contributor: "If player characters are supposedly as smart as the author of the module assumes they can be, then my group have a extremely long way to go." |
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